Les Règles

#47 - Tentacules (Tentacles (Active))
Mutation/Mutation
🇬🇧

When an opposition player attempts to Dodge, Jump or Leap away from a square in this player's Tackle Zone, this player may use this Skill. When a player uses this Skill they roll a D6 and add their Strength Characteristic to the roll; they then subtract the Strength Characteristic of the opposition player from the result. If the result is 6 or higher, or the roll is a natural 6, then the opposition player does not leave the square they attempted to leave and their activation comes to an end. If the result is 5 or lower, or the roll is a natural 1, this Skill has no effect.

If a player tries to leave the Tackle Zone of multiple players with this Skill at the same time, only one of those players may use this Skill.

Le Saviez-Vous ?

Il ne faut pas contrarier un lanceur Norsque. Le meilleur exemple, Bertil, lanceur des Frozens Gencives qui ne supportait pas de voir un adversaire trop près de lui avant de lancer. Résultat, 9 passes dans la saison 2001 - 2002 et ... 10 sorties.

Fausse Pub

© Lutèce Cup 2005
Ce site est indépendant de Games Workshop [en] et n'a aucun but commercial.